This image was created with ZBrush 3.5 R3, Blender 2.48, Mosaic 0.4, and Aqsis 1.6. Some textures were generated using Darktree Textures 2.51, and some UV layout was done with Maya 7.0.1. Retouching was done in Photoshop CS3.
This scene contained six light sources with 256x256 shadow maps, and two reflection-mapped objects with 512x512 cubic maps, requiring a total of nineteen render passes. The final image was rendered at 1600x1200. Total render time was 4.8 hours on a dual-core 3 GHz Pentium IV with 1 GB RAM running Windows XP SP3.