Another test rendering of the old woman model, this one with eyes. I still have details to do (eye lashes, carunclae, eyebrows, and possibly fine hairs on the skin), but it's getting closer to being done.
This was sculpted in ZBrush 4R3 and rendered with Maya 2012 and 3Delight for Maya. Details were exported from ZBrush as tangent-space vector displacement maps, and rendered using a custom-written tangent-space vector displacement RSL shader.
This image is not in the public domain. You may not use it for any purpose without the express consent of the copyright holder. Image copyright © 2012 Vikram K. Mulligan.