A work-in-progress rendering of the old woman, sculpted in Zbrush 4R3 and rendered with Maya 2012 and 3Delight for Maya. The surface is displaced with a custom-written tangent-space vector displacement shader. Hair curves were created and styled in Zbrush, then exported to Maya; final hair texture was done with Maya hair.
This image is not in the public domain, and may not be used for any purpose without the express consent of the copyright holder. Image copyright © 2012 Vikram K. Mulligan.